Playing video games, whether on smartphones, tablets, consoles, or PCs, has been mainstream for some time. However, during the COVID-19 pandemic and all the subsequent upheavals from the previous year, the hobby catered to by a multibillion-dollar industry has spread its influence deeper into the global pop-culture zeitgeist.
Cheddar's Baker Machado and Azia Celestino break down gaming from the console wars to the gamification of job recruiting.
William Shatner and LifeWave CEO David Schmidt share lessons from his “world’s oldest intern” experience and offer advice for young professionals starting out.
The Live Nation ruling is in. Diana Moss of the Progressive Policy Institute joins us to unpack what it means for competition, consumers, and live music.