*By Max Godnick*
Some child psychologists are starting to see young patients struggling with the effects of playing too much Fortnite, the apocalyptic survival video game played by more than 125 million people since it launched last summer.
"They are seeing kids who are coming in, their parents are concerned, they're having a lot of trouble putting the game down," Sara Miller, the health editor at Live Science, said in an interview with Cheddar about some anecdotal reports from mental health professionals.
Miller said some of the child psychologists who spoke to Live Science [described](https://www.livescience.com/62796-fortnite-addiction-therapy.html) children developing an addiction to the battle royale-style game from Epic Games. One psychologist told Live Science that parents should cap their children's Fortnite gameplay at no more than six hours a week.
Children obsessively playing video games is not a new phenomenon, but there may be some aspects of Fortnite that have a particularly strong pull on young gamers. The game's colorful cartoonish aesthetic obscures its violent goal ー kill everyone. It's relatively short rounds (about 20 minutes) keep gamers coming back for more. "It's like pulling a slot machine," said Miller.
Fortnite's popularity can also be attributed to its accessibility: It is available on XBox One, PlayStation 4, Microsoft Windows, iOS, and Nintendo's Switch. It's also free.
"That makes the barrier of entry really, really low," said Miller.
Some Fortnite proponents said the game is potentially beneficial to young gamers' development by helping them figure out how to construct solutions to unexpected problems. Users can build walls and other structures for cover during firefights. Microsoft leveraged similar world-building tactics for learning purposes when it launched Minecraft: Education Edition in 2016.
Miller says constructing barriers to protect from grenade launchers is no substitute for actual social interaction.
"Nothing really beats going out and making eye contact with people and interacting with them in person," she said.
For the full interview, [click here](https://cheddar.com/videos/is-fortnite-sending-kids-to-therapy).
The popular online gaming platform for kids, Roblox, is reportedly expanding its offerings into the educational space. Ayal Shmilovich, managing partner at Gerber Kawasaki Wealth Investment Management, joined Cheddar to provide some insight into the report from the Wall Street Journal and how Roblox plans to incorporate the metaverse concept into schools. "I definitely think it helps them expand their market to a much broader audience," Shmilovich added. He also noted that Minecraft has 35 million users on its educational platform and was even more optimistic about Roblox's prospects.
President Biden is under some pressure from members of his own party over rising gas prices. Senate Majority Leader Chuck Schumer has called for the president to utilize oil reserves to lower gas prices ahead of the holiday season, as gas prices are currently at a seven-year high. Energy Workforce & Technology Council CEO Leslie Beyer joins Cheddar News' Closing Bell to discuss.
Roblox is getting into education. The gaming platform is investing $10 million into developing educational video games for middle schools, high schools, and colleges across the country. This marks the first time Roblox is putting money into developing games for the platform, and it comes as Roblox also plans to build a stake in the metaverse. Sarah Needleman, technology reporter for The Wall Street Journal, breaks it all down for Cheddar.
Russia is being blamed for putting the International Space Station and its crew at risk after it fired a missile during a weapons test at a non-functional satellite. NASA has said that the debris from the explosion could potentially orbit the Earth for decades.
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