*By Alisha Haridasani*
Apple plans to introduce software that will reportedly help habitual iPhone users spend less time glued to their smartphones, a shift away from the company’s efforts to keep people more reliant on its hardware.
The company is expected to unveil its Digital Health initiative at the annual Worldwide Developers Conference next week in San Jose, [Bloomberg reported](https://www.bloomberg.com/news/articles/2018-05-31/apple-to-tout-digital-health-ar-features-at-software-conference). The tools, bundled with the new iOS mobile operating system, help monitor how much time people spend on their phones.
The Digital Health tools are likely a response to concerns raised by two of the company's shareholders in January about the possibly addictive nature of some smartphone apps, particularly among children. “We believe there is a clear need for Apple to offer parents more choices and tools to help them ensure that young consumers are using their products in an optimal manner,” the shareholders said in an [open letter](https://thinkdifferentlyaboutkids.com/).
Apple’s decision to encourage people to put down the company’s most popular product may seem counterintuitive, but it may also point towards a future business strategy for Apple that is more reliant on its services business, which includes Apple Music and iCloud.
The iPhone accounted for more than 60 percent of Apple's revenue in [Q2](https://www.apple.com/newsroom/pdfs/Q2_FY18_Data_Summary.pdf), but growth in sales have slowed in the past few years. Apple’s services, however, are starting to generate more revenue, surpassing revenue from iPads, Macs, and other accessories, such as Apple Watch and Apple TV.
Apple has tried to boost subscriptions for its Music service and has invested in producing original content, as competition with Spotify and Netflix heats up.
Virtual reality startup Sandbox VR recently announced it raised $37 million Series B funding round. It is a location-based VR company, a space that was hit hard during the pandemic. Sandbox was eventually forced to file for bankruptcy; however, the company is emerging from the pandemic with a fresh round of funding and plans to open new retail locations around the world. Sandbox VR CEO Steve Zhao joins Cheddar News' Closing Bell to discuss.
Jill and Carlo cover the latest with the infrastructure bill, the growing state rebellion over boosters, Trump's dereliction of duty on the pandemic, Taylor Swift's reign of cultural domination and more.
2021 has been the year of many things, and one of them is the NFT or non-fungible token. We've seen NFTs come about for so many different things.
Digital artists have used them to sell their artwork in a more traditional art transaction than the internet had previously allowed. We've seen specific NFT campaigns like the pudgy penguins amass large followings. And now we're seeing them expand into horror films just in time for spooky season.
The iconic horror movie franchise "Texas Chainsaw Massacre" has launched its debut NFT line entitled "Leatherfaces." the illustrations are designed by Skinner in partnership with Ultra Rare to reveal a total of over 10,000 Leatherface avatars. The collection gives fans, NFT fiends and blockchain fanatics access to a new Texas Chainsaw Massacre metaverse unlike any that has been seen before.
Richie Hobson, co-founder of Ultra Rare, joins None of the Above to discuss.
The USO is hosting a 72 hour streamathon on Twitch called #OperationPlayItForward, and is tapping into Gen Z superstars and gamers to raise money for the organization through the power of the esports community. The goal here is to help support both the new generation of troops and their families. Director of Global Gaming Operations at USO Callum Fletcher and Former UFC Lightweight Champ and Twitch Partner Jens Pulver, joined Cheddar to discuss more.