Playing video games, whether on smartphones, tablets, consoles, or PCs, has been mainstream for some time. However, during the COVID-19 pandemic and all the subsequent upheavals from the previous year, the hobby catered to by a multibillion-dollar industry has spread its influence deeper into the global pop-culture zeitgeist.
Cheddar's Baker Machado and Azia Celestino break down gaming from the console wars to the gamification of job recruiting.
InnerPlant CEO Shely Aronov reveals how engineered crops like soybeans and corn emit signals when stressed—offering farmers early warnings to boost yields.
Payoneer CEO John Caplan discusses the implications of $100K H1B visa requirements—and how they could reshape tech talent, hiring, and U.S. competitiveness.
Electronic Arts, the video game maker of “Madden NFL,” “The Sims,” and other popular titles, is being acquired and taken private for about $52.5 billion in what could become the largest-ever buyout funded by private-equity firms.
Merriam-Webster has fully revised its popular “Collegiate” dictionary with over 5,000 new words. They include “petrichor,” “dumbphone” and “ghost kitchen.” Also “cold brew,” “rizz,” “dad bod,” “hard pass,” “cancel culture” and more.